UI and UX Design
I designed the UI from the ground up, and created all of the UI in the game, from the town HUD, to the menus, to various icons and more. It was a massive undertaking, and I learned a tremendous amount in the process.
While Designing the UX and creating the UI art, I also worked directly with multiple outsource companies as well as internal artists. I defined the art direction of the game, and made sure all the incoming art aligned with that direction. That often involved iterative back and forth feedback on a variety of assets, including environments, heroes, monsters and illustrations.
This is a very small sampling of my work for the game.