Realtime renders captured in Marmoset Toolbag 3
These are captures from Substance painter
The sculpt done in Zbrush
This is a game-ready statue that's part of a larger scene I'm creating. Made using a PBR pipeline. This is based on an existing concept art by Marco Gorlei.
View Marco's beautiful concept here: https://www.artstation.com/artwork/8lVwE