These are some of the ZBrush rock sculpts and Substance 3D Painter material work I did for the Vanaheim Crater area in God of War Ragnarok.
Special shout out and thanks to Corbett Sachter, who as my lead on these rocks and this area, provided essential feedback and did the final materials seen in the game. To Mark Ehlen who taught me a lot during the process, helped with the Substance 3D Painter material, and provided some excellent feedback along the way. And to John Palamarchuk who was our external development lead and an amazing guide and resource throughout all of the game's development.