boat

composition and lighting exercise. please note that the rocks and vegetation in that scene are from quixel megascans.

composition and lighting exercise. please note that the rocks and vegetation in that scene are from quixel megascans.

a personal 3d project

game ready asset made using a PBR pipeline

the final image is made in unreal engine as a composition and lighting exercise. please note that the rocks and vegetation in that scene are from quixel megascans. the body in the boat was made by me using zbrush, marvelous designer, and substance painter. the person in the background holding the flashlight was made using adobe fuse as a stand-in.

Date
February 22, 2019